Experience
Noodlecake Studios
Jan 2022 - PresentDeveloped tools and reusable code for improved workplace efficiency
Worked with published developers to maintain, port, and extend their code/projects
Regularly worked with mobile OS development
Projects
Cataclysm
Worked on the shooter system, object pooling, and enemy AI
Played a light developer role, helping coordinate team of two artists, one composer, and an additional programmer
Necromancy Overload
Solo dev, creating wave system, AI, menu, and small codex system
Tune Town
Developed rhythm system, allowing game and visual elements to be synced to the music
Spooky Boi Advance
Created camera system revolving around render textures to allow for fluid, projected views of separate minigame scenes onto a moving image
Designed dynamic audio system for an immersive experience of having two environments audio having different effects played simultaneously
Software
Game Development
Unity
Version Control
Git
GitHub
SourceTree
Project Management
Jira
Confluence
Trello
Codecks
Notion
Art
Aesprite
Other Skills
QA Testing
Tool creation
UI Design
Team management / collaboration
Porting